View Full Version : WWI Diplomacy Tournament
dilettante
Feb 20th 2009, 09:45 PM
Round 1 of the WWI Diplomacy Tournament:
Roman Game: (http://www.discussionworldforum.com/diplomacy/board.php?gameID=14)
Dilettante (Germany/Mars, Jupiter/Austria, Pluto/Turkey)
vs.
The Drunk Guy (England/Mercury, France/Saturn, Russia/Bob)
Greek Game:(http://www.discussionworldforum.com/diplomacy/board.php?gameID=13)
Dominick (Germany/Kronos, Jupiter/Zeus, Pluto/Hades)
vs.
Michael (England/Ares, France/Hermes, Russia/Apollo)
Let the games begin!
Dominick
Feb 21st 2009, 12:05 AM
Dominick (Germany/Kronos, Jupiter/Zeus, Pluto/Hades)
vs.
Michael (England/Ares, France/Hermes, Russia/Apollo)
Let the games begin!
I have trouble finding the countries Jupiter and Pluto. Do I get to play with entire planets ? ;);)
Dominick
Feb 21st 2009, 12:43 AM
For my own reference :
Germany : Kronos
Turkey : Hades
Austria : Zeus
The Drunk Guy
Feb 21st 2009, 01:34 AM
For my own reference :
Germany : Kronos
Turkey : Hades
Austria : Zeus
Mine are the car dudes.;)
dilettante
Feb 21st 2009, 08:08 AM
Man, playing as Germany when you know that England, France AND Russia are all out to get you is a little paralyzing.
I suspect there's a big difference between how the game feels between those playing the Central and those playing the Allied powers.
Michael
Feb 21st 2009, 10:15 AM
Man, playing as Germany when you know that England, France AND Russia are all out to get you is a little paralyzing.
I suspect there's a big difference between how the game feels between those playing the Central and those playing the Allied powers.
I for one was very pleased to have the allied powers rather than the central powers here - I just prefer that position of the 'outside' rather than the 'inside' block. :)
dilettante
Feb 21st 2009, 04:10 PM
I for one was very pleased to have the allied powers rather than the central powers here - I just prefer that position of the 'outside' rather than the 'inside' block. :)
There's definately a difference in strategy. The 'outside' has the advantage of not having to worry about their "rear," whereas the inside has the ability to rapidly move forces from one front to another.
Michael
Feb 22nd 2009, 07:40 PM
How come the other game is invisible? I can only see the game I'm in. :ummm:
dilettante
Feb 22nd 2009, 08:15 PM
How come the other game is invisible? I can only see the game I'm in. :ummm:
Both games are "private" and only visible to the players involved. I didn't want anyone joining them while I was creating all the usernames or taking over as Italy later.
However you can follow the links in the OP of this thread to and see the current maps and order histories for both.
dilettante
Feb 23rd 2009, 12:05 AM
1901 Update:
Greek Game: (http://www.discussionworldforum.com/diplomacy/board.php?gameID=13)
Allied:
England: 5 (+2)
France: 5 (+2)
Russia: 4 (+0)
Total: 14 (+4)
Central:
Germany: 4 (+1)
Austria: 5 (+2)
Turkey: 4 (+1)
Total: 13 (+4)
Of note: Russia has lost one of its homeland SCs (Warsaw); England has successfully landed an army on the continent.
------
Roman Game: (http://www.discussionworldforum.com/diplomacy/board.php?gameID=14)
Allied:
England: 5 (+2)
France: 5 (+2)
Russia: 3 (-1)
Total: 13 (+3)
Central:
Germany: 4 (+1)
Austria: 5 (+2)
Turkey: 5 (+1)
Total: 14 (+5)
Of note: Russia has lost one of its homeland SCs (Sevestopol in this case); England has successfully landed an army on the continent.
-----
It certainly looks like Russia is in a hard spot at the beginning, being vulnerable to 3 enemy powers all at once. England, on the other hand, looks practically invulnerable in the early game.
I also think its interesting that Serbia remains unclaimed in both games.
dilettante
Feb 24th 2009, 11:40 AM
1902 Update:
Greek Game: (http://www.discussionworldforum.com/diplomacy/board.php?gameID=13)
Allied:
England: 7 (+2)
France: 5 (+0)
Russia: 2 (-2)
Total: 14 (+0)
Central:
Germany: 3 (-1)
Austria: 7 (+2)
Turkey: 8 (+4)
Total: 18 (+5)
Of note: Russia has only St. Petersburg left of its homeland SCs; Germany has been reduced back to its original SCs.
------
Roman Game: (http://www.discussionworldforum.com/diplomacy/board.php?gameID=14)
Allied:
England: 6 (+1)
France: 6 (+1)
Russia: 1 (-2)
Total: 13 (+0)
Central:
Germany: 5 (+1)
Austria: 6 (+1)
Turkey: 7 (+2)
Total: 18 (+4)
Of note: Russia has only St. Petersburg left of its homeland SCs.
-----
Looks like Russia is on its last legs in both games and Germany is under some pressure (having lost Denmark in both cases). It only occurred to me this last turn that if Germany gets taken out, the Central powers forever lose the ability to build fleets in the North, even if Austria manages to reclaim Germany lands.
Speaking of fleets, I think it will be interesting to see how things play in the Mediterranean theatre over the next couple years. So far Austria/Turkey and France/England have not yet engaged in hostilities; looks like that is about to change.
In general the Central powers are ahead, though that's almost entirely a result of Russia's(inevitable?) collapse.
Anyone else have thoughts on how these games are progressing?
Michael
Feb 24th 2009, 12:20 PM
The progress of the games is predictable - and historically accurate - Russia is the weakling in this layout.
The fact is, the Central Powers begin the game with their forces right there on the front lines while the Allied Powers need a couple rounds to bring forces to the front (particularly in the case of England).
Personally, I expected the Turkish-Austrian attack on Russia, but there was nothing I could do about it - except use the time productively to gain control of the oceans (getting a couple allied fleets into the Med for example).
The games should get interesting soon as the 'easy' targets run out.
(for anyone curious, I'm playing the Allied powers in the "Greek" game)
dilettante
Feb 26th 2009, 11:40 AM
1903 Update:
Greek Game: (http://www.discussionworldforum.com/diplomacy/board.php?gameID=13)
Allied:
England: 7 (+0)
France: 6 (+1)
Russia: 2 (+0)
Total: 14 (+1)
Central:
Germany: 2 (-1)
Austria: 8 (+1)
Turkey: 8 (+0)
Total: 18 (+0)
Of note: Germany has lost Kiel and looks hard pressed by the Anglo-French alliance. Russia is hanging on in St. Petersburg and maintains a harrassing force behind enemy lines in the Ukraine.
Austria continues to gain strength by devouring Italy and holding on to Tunis. With the exception of a standoff in N. Africa, the Western Mediterranean remains peaceful.
------
Roman Game: (http://www.discussionworldforum.com/diplomacy/board.php?gameID=14)
Allied:
England: 6 (+0)
France: 6 (+0)
Russia: 0 (-1)
Total: 12 (-1)
Central:
Germany: 6 (+1)
Austria: 7 (+1)
Turkey: 7 (+0)
Total: 18 (+2)
Of note: Russia has been destroyed and its fallen SCs (along with the recent acquisition of Holland) have helped keep Germany alive.
However, the allies now have complete control of Scandinavia and have broken into Ruhr, which will likely keep the Germans on the defensive.
Conflict has broken out in the Western Med. France has sealed its southern front in Marseilles, but the Turkish navy is flowing westward toward Iberia.
-----
The Central powers maintain a numerical edge, but their rate of growth has fallen sharply this year and they face the problem of having their forces "stuck" behind-the-lines and unable to be usefully deployed. Germany and the Western Med. still look like the places where the game will be decided, though its too early to say for certain whether momentum is decisively shifting to the Allies or if the Central Powers will eventually be able to bring their numbers to bear.
Thoughts?
Michael
Feb 26th 2009, 12:16 PM
The Central powers maintain a numerical edge, but their rate of growth has fallen sharply this year and they face the problem of having their forces "stuck" behind-the-lines and unable to be usefully deployed. Germany and the Western Med. still look like the places where the game will be decided, though its too early to say for certain whether momentum is decisively shifting to the Allies or if the Central Powers will eventually be able to bring their numbers to bear.
Thoughts?
When the game began I expected a two-front war. Germany and the Mediterranean. The only unknown was 'how long will Russia hold up'?
My assumption was that the first couple turns would see Russia fold while the Central Powers gained due to their easy neutrals. The key for the Allies was to build up and get to the front before Russia collapsed entirely. I think we're just getting to this stage now.
The next year or two of turns should show where the game is going.
It is interesting that both games are following a similar trajectory.
dilettante
Feb 26th 2009, 01:12 PM
It is interesting that both games are following a similar trajectory.
Indeed. Though perhaps the broader similarities represent the only sensible ways to proceed.
One difference that may be importance is that in the Roman game the Central Powers have gone out of their way to make certain that Germany (rather than Austria or Turkey) ended up in control of as many Russian SC's as possible. In the Greek Game, Turkey and Austria are far more powerful than their German ally. We'll see how that pans out.
I also note that in the Greek Game, England and Turkey have gone with a mix of fleets and armies, while in the Roman game both have largely specialized in fleets.
One thing I was curious to see (though it hasn't happened here) was if England herself would take out Russia in order to get a foothold in St. Petersburg before the Central Powers got to it. I know that, playing as the Central Powers, it was awfully tempting to just let Austria steam-roll over Germany. The desire to build fleets in the North was the deciding factor, but my defensive arrangement would have been much simpler if I hadn't been so concerned about Austria accidentally absorbing Germany's SCs.
The Drunk Guy
Feb 26th 2009, 02:01 PM
One thing I was curious to see (though it hasn't happened here) was if England herself would take out Russia in order to get a foothold in St. Petersburg before the Central Powers got to it.
I considered that possibility. However, I think the strain of defending that front would be more consuming than rewarding. I would essentially have to tie up two units to defend it, at the least. At this point in the game, it's too much to give up for a single SC.
Michael
Feb 26th 2009, 07:13 PM
1903 Update:
As of the end of 1903, the score is actually 18-15 in the "Greek" game, not 18-14. Check your arithmetic. :D
Indeed. Though perhaps the broader similarities represent the only sensible ways to proceed.
Yes, looking at the opening map, it is pretty obvious that Germany-Austria-Turkey were going to eat Russia for breakfast in this scenario, so that's obviously a good place for the Central powers to open with.
One difference that may be importance is that in the Roman game the Central Powers have gone out of their way to make certain that Germany (rather than Austria or Turkey) ended up in control of as many Russian SC's as possible. In the Greek Game, Turkey and Austria are far more powerful than their German ally. We'll see how that pans out.
Yes, that's a notable difference between the two games so far. :shrug:
I also note that in the Greek Game, England and Turkey have gone with a mix of fleets and armies, while in the Roman game both have largely specialized in fleets.
Well, since I saw the 'fall' of Russia from the beginning, I figured that I needed to get fleets into the Mediterranean Sea as FAST as possible to make sure of having two fronts against the Central powers. Using the French port of Marsailles for building fleets seemed the best route to do that. And since I had France building fleets, that meant that England had to build some armor to make up for the loss of French armor production. :)
One thing I was curious to see (though it hasn't happened here) was if England herself would take out Russia in order to get a foothold in St. Petersburg before the Central Powers got to it. I know that, playing as the Central Powers, it was awfully tempting to just let Austria steam-roll over Germany. The desire to build fleets in the North was the deciding factor, but my defensive arrangement would have been much simpler if I hadn't been so concerned about Austria accidentally absorbing Germany's SCs.
As The Drunken One noted above, there's no advantage to doing that. Even if Russia is reduced to "1" unit, it is still "my" unit to work with. Expending effort to transfer that "1" from Russia over to England produces zero score benefit - and no advantage since England can't build in Russia.
Certainly it would be better for England to take Petersburg rather than let it fall to the enemy, but there's no use transfering Russian territory to England if Russia could theoretically hold it. If Petersburg can stand as a single unit, then that works for me! Either way, it also ties up enemy forces in the 'dead-end' of northern Russia far from the next battlefield (Germany & Med).
dilettante
Feb 26th 2009, 08:12 PM
As The Drunken One noted above, there's no advantage to doing that. Even if Russia is reduced to "1" unit, it is still "my" unit to work with. Expending effort to transfer that "1" from Russia over to England produces zero score benefit - and no advantage since England can't build in Russia.
That may be the case in St. Petersburg, but on the German front the difference between my Austrian units and my German units is one that I've had to keep careful track of. For example, there was a while there when it would have been extremely handy to have Austrian armies take over the protection of Munich so that the defending German army could keep Ruhr. But moving Austria in would have caused one of my German armies to disappear from the front in exchange for an Austrian army that would be at least a year away from the battlefield.
Similarly, prior to this latest build, it would have been awefully useful to have been able to move one of my otherwise idle Austrian armies into Berlin so it could support-hold Kiel, but that also would have destroyed a German unit that was already performing some vital duty.
dilettante
Feb 26th 2009, 08:14 PM
As of the end of 1903, the score is actually 18-15 in the "Greek" game, not 18-14. Check your arithmetic. :D
All part of my propaganda efforts... ;)
dilettante
Mar 2nd 2009, 10:15 AM
1904 Update:
Greek Game: (http://www.discussionworldforum.com/diplomacy/board.php?gameID=13)
Allied:
England: 7 (+0)
France: 8 (+2)
Russia: 3 (+1)
Total: 18 (+3)
Central:
Germany: 1 (-1)
Austria: 6 (-2)
Turkey: 9 (+1)
Total: 16 (-2)
Of note: Germany is collapsing, a rouge Russian army is wreaking havoc in Austria and the allies have take complete control of the Western Med.
------
Roman Game: (http://www.discussionworldforum.com/diplomacy/board.php?gameID=14)
Allied:
England: 6 (+0)
France: 7 (+1)
Russia: 0
Total: 13 (+1)
Central:
Germany: 5 (-1)
Austria: 8 (+1)
Turkey: 8 (+1)
Total: 18 (+1)
Of note: In the North, pressure continues to mount on Germany as Holland has now been taken by France leaving the German homeland in Kiel and Munich without any buffer zone to the West. Meanwhile the allies have continued to advance toward St. Petersburg.
In the South, however, the Central Powers now control all the waters of the Med. and are poised to launch a naval assault on France's southern territories.
-----
The games have certainly diverged this year and seem to be moving in very different directions. That wandering Russian army in the Greek game looks like its been incredibly useful to the Allies in keeping as many as 3 or 4 Central units from getting to the front lines, and now it's captured another territory!
Clearly that's something to keep in mind in future games. I've also been quite pleased with Turkey has a naval power; it took a long time to get its navy to the front, but I expect great things fro the Turkish fleet in the future.
Thoughts?
Michael
Mar 2nd 2009, 11:04 AM
Of note: Germany is collapsing, a rouge Russian army is wreaking havoc in Austria and the allies have take complete control of the Western Med.
All of Russia's armies are technically "rouge", this particular one is as rogue! ;)
And yes that little rogue army is paying bonus points now!
Dominick
Mar 2nd 2009, 01:46 PM
I want nukes :mad:
Michael
Mar 2nd 2009, 02:18 PM
I want nukes :mad:
Luckily, we've just moved into Poland to set up our 'anti-nuke-missile missile shield system'! :)
And now that I think about it... aren't all all three 'nuclear powers' on my team and none of them on yours? :D
dilettante
Mar 4th 2009, 09:07 PM
1905 Update:
Greek Game: (http://www.discussionworldforum.com/diplomacy/board.php?gameID=13)
Allied:
England: 7 (+0)
France: 10 (+2)
Russia: 3 (+0)
Total: 20 (+2)
Central:
Germany: 0 (-1)
Austria: 5 (-1)
Turkey: 9 (+0)
Total: 14 (-2)
Of note: Well, Germany is gone. It looks like the end is near for the Central Powers.
------
Roman Game: (http://www.discussionworldforum.com/diplomacy/board.php?gameID=14)
Allied:
England: 6 (+0)
France: 6 (-1)
Russia: 0
Total: 12 (+1)
Central:
Germany: 5 (+0)
Austria: 8 (+0)
Turkey: 9 (+1)
Total: 22 (+1)
Of note: At the end of 1905, the Northern/German front looked to be locking up. The Germans still held Kiel, but had lost control of the Baltic and its unlikely that Kiel will fly a German flag for long in 1906. St. Petersburg may also be vulnerable to allied invasion/liberation. Except for those two provinces, however, I doubt there will be any movement on this front in the foreseeable future.
In the South, the Austrio-Turkish fleet has taken Spain and forced its way into the Atlantic. If the Centrals are to press on to victory, I expect it will be here where the game is decided.
-----
Thoughts?
Michael
Mar 4th 2009, 10:30 PM
Thoughts...
Of note: Well, Germany is gone. It looks like the end is near for the Central Powers.
The Allies are working a three-pronged advance - an eastern (Russia), central (Germany-Austria) and southern (Italy) theater of operations. We have no bias. We will move faster on whichever front gives way. :)
There does seem that a certain 'momentum' in this game can set up a domino effect of further victories as the defender keeps loosing additional units from the battlefield.
Of note: At the end of 1905, the Northern/German front looked to be locking up. The Germans still held Kiel, but had lost control of the Baltic and its unlikely that Kiel will fly a German flag for long in 1906. St. Petersburg may also be vulnerable to allied invasion/liberation. Except for those two provinces, however, I doubt there will be any movement on this front in the foreseeable future.
In the South, the Austrio-Turkish fleet has taken Spain and forced its way into the Atlantic. If the Centrals are to press on to victory, I expect it will be here where the game is decided.
I'd be inclined to opine that if Turkish/Austrian fleets can break out of the Med and into the Atlantic, that spells serious trouble for England/France...
Btw, it sure does look like Germany is/was a major battlefield in both games...
The Drunk Guy
Mar 5th 2009, 12:18 AM
Btw, it sure does look like Germany is/was a major battlefield in both games...
There is no choice but to create a front there in the WWI scenario. With the 'keystone' provinces of Burgundy and Munich touching, it is inevitable that we bottle neck into that area of the map. I would love to play a seven-man match just to see how an active Italy would alter that dynamic.
dilettante
Mar 5th 2009, 01:39 PM
There is no choice but to create a front there in the WWI scenario. With the 'keystone' provinces of Burgundy and Munich touching, it is inevitable that we bottle neck into that area of the map. I would love to play a seven-man match just to see how an active Italy would alter that dynamic.
Yes, I think Munich is definitely a linchpin.
Kiel is interesting, though. It's a German homeland, but is situated such that it cannot be held merely by support from the South and East.
I think the things are shaping up in the Roman Game for an unbreakable trench-line in the Northern front running Munch-Berlin-Prussia-Livonia-Moscow and supported by units safely in the rear. If I'm reading the map right, 8 Central units can hold that line without any fears of the Allies breaking it (provided they don't have any crazed Russian armies running about behind them). But there's no way to bring Kiel into the Central side of the stalemate line - it just sticks out there waiting to be lopped off.
Michael
Mar 5th 2009, 05:37 PM
Greek game update - 1906 - game over - Allies achieve 25 SC's.
dilettante
Mar 6th 2009, 08:03 AM
Final Update:
Greek Game: (http://www.discussionworldforum.com/diplomacy/board.php?gameID=13) Autumn 1906 - Allied Powers win with >24 SCs
Allied:
England: 8 (+1)
France: 12 (+2)
Russia: 5 (+2)
Total: 25 (+5)
Central:
Germany: 0 (-1)
Austria: 2 (-3)
Turkey: 7 (-2)
Total: 9 (-5)
------
Roman Game: (http://www.discussionworldforum.com/diplomacy/board.php?gameID=14) Autumn 1907 - Allied Powers concede the game
Allied:
England: 6 (+0)
France: 6 (+0)
Russia: 0
Total: 12 (+0)
Central:
Germany: 3 (-2)
Austria: 11 (+3)
Turkey: 8 (-1)
Total: 22 (+0)
It was pretty clear how the rest of this game was going to play out, with a stalemate in the North, Turkish fleets were going to slowly stream around the Iberian and eventually encircle France while the one Austrian fleet in the North harassed England until the end of the game.
-----
So that's it for the first set of WWI games.
How do people think playing this way compares to a standard game? I found I rather like the tactical side of things when I didn't have to sweat the diplomacy (with all its insidious betrayals and paranoia).
Thoughts?
The Drunk Guy
Mar 6th 2009, 08:18 AM
Thoughts?
It's more thoughtful than I expected. Also, getting triple teamed as Russia was devastating. France and England just couldn't get to that front fast enough. Plus, I bungled by diving for bonus SCs rather than playing defensively. Still, that was a wipe out I didn't expect so quickly.
I would like to play the WWI layout once more and then try experimenting with the layout...N vs S, E vs W. Actually, I would love to see some different maps.
Michael
Mar 6th 2009, 09:37 AM
So that's it for the first set of WWI games.
How do people think playing this way compares to a standard game? I found I rather like the tactical side of things when I didn't have to sweat the diplomacy (with all its insidious betrayals and paranoia).
Thoughts?
I really like the format - jugling three 'empires' as one makes for more strategic and tactical options/challenges.
It's more thoughtful than I expected. Also, getting triple teamed as Russia was devastating. France and England just couldn't get to that front fast enough. Plus, I bungled by diving for bonus SCs rather than playing defensively. Still, that was a wipe out I didn't expect so quickly.
I don't think there is anyway to defend Russia in that scenario - except using England to help defend St.Petes.
I would like to play the WWI layout once more and then try experimenting with the layout...N vs S, E vs W. Actually, I would love to see some different maps.
That's a cool idea. We can theoretically slice up the board into any 3 vs 3 countries we want.
Eng/France/Germany vs Russia/Austria/Turkey (west vs east)
Or perhaps France/Germany/Austria vs England/Russia/Turkey (inside vs outside)
Or maybe England/Germany/Russia vs France/Austria/Turkey (north sea vs mediterranean)
:ummm:
But right now, I'm looking forward to playing Dilettante in the 'final' on the WW1 setup. Since he won with Centrals and I won with Allies, we should play the final with reversed positions (just to keep it interesting).
The Drunk Guy
Mar 7th 2009, 02:35 AM
Or maybe England/Germany/Russia vs France/Austria/Turkey (north sea vs mediterranean) I was thinking England/Germany/Russia vs Turkey/Austria/Italy.
:ummm:
But right now, I'm looking forward to playing Dilettante in the 'final' on the WW1 setup. Since he won with Centrals and I won with Allies, we should play the final with reversed positions (just to keep it interesting).
I don't look forward to playing Dilettante again in any match. My strategies may be good, but he seems to trump my every "grande play." It hurts my soul.
dilettante
Mar 7th 2009, 12:55 PM
I was thinking England/Germany/Russia vs Turkey/Austria/Italy.
:ummm:
No France?
I don't look forward to playing Dilettante again in any match. My strategies may be good, but he seems to trump my every "grande play." It hurts my soul.
I definitely got lucky a few times early on when I was trying to just "guess" which territory you'd be attacking/supporting on a given turn; sometimes it came down to a 50/50 shot and I just hoped for the best.
The Drunk Guy
Mar 7th 2009, 02:29 PM
No France?
Yeah, like in real life. :D
I definitely got lucky a few times early on when I was trying to just "guess" which territory you'd be attacking/supporting on a given turn; sometimes it came down to a 50/50 shot and I just hoped for the best.
I made it too obvious by my troop placement, I felt. I was eager to move fast and I showed my hand early.
Michael
Mar 8th 2009, 11:57 AM
No France?
While I'm open to choosing an alternative to Italy being 'out', I think France is fairly important part of the game territory.
Given the distribution of the territories, I think only Germany, Austria or Italy can be used as a neutral since they are in the 'middle' of the board. Having a neutral power tucked away at one end is a benefit to those who are close by and no good for those at the other end of the board.
I definitely got lucky a few times early on when I was trying to just "guess" which territory you'd be attacking/supporting on a given turn; sometimes it came down to a 50/50 shot and I just hoped for the best.
Yes, these kinds of 50/50 choices do seem to come up a lot. If you guess correctly, you look brilliant. If you guess incorrectly, you get screwed.
dilettante
Mar 8th 2009, 02:15 PM
WWI Diplomacy Tournament Final (http://www.discussionworldforum.com/diplomacy/board.php?gameID=15):
Dilettante (England/France/Russia)
vs.
Michael(Germany/Austria/Turkey)
The game is afoot!
dilettante
Mar 8th 2009, 05:03 PM
We still have the six other usernames which could be used to set up another WWI game if people are interested.
It sounds like Dominick is through for a while, but if the Rat and the Drunk Guy (or anyone else) want to set something up that would give us more to report on and consider. I know I'm going to be reviewing the order histories of the last two games when it comes to deciding what to do in this one.
The Drunk Guy
Mar 8th 2009, 10:31 PM
I'm game for any type of match.
Michael
Mar 9th 2009, 09:44 AM
I'm game for any type of match.
I'll play you a 3on3 game, as long as it is different than the WW1 setup. Suggest a combo you like...
Michael
Mar 9th 2009, 09:44 AM
The game is afoot!
One of my fav expressions.
Right up there with "the door is ajar". :lol:
Michael
Mar 9th 2009, 02:23 PM
Small problem with France/Pluto... seems I changed the pw on this and now don't know the pw for this. Apparently the pw I typed was different than intended. I've tried a few 'typo' variations and nothing works.
Anyone have any suggestions?
I normally just add a number at the end of the default pw...
dilettante
Mar 9th 2009, 03:06 PM
Small problem with France/Pluto... seems I changed the pw on this and now don't know the pw for this. Apparently the pw I typed was different than intended. I've tried a few 'typo' variations and nothing works.
Anyone have any suggestions?
I normally just add a number at the end of the default pw...
You mean Austria/Pluto?
I know the passwords are case sensitive, if that's any help.
I suspect there must be some sort of reset. Maybe Dominick can get to it?
Michael
Mar 9th 2009, 03:52 PM
You mean Austria/Pluto?
I know the passwords are case sensitive, if that's any help.
I suspect there must be some sort of reset. Maybe Dominick can get to it?
Yes, Austria/Pluto. I've tried a dozen different versions trying to guess my typo.
dilettante
Mar 9th 2009, 06:05 PM
Yes, Austria/Pluto. I've tried a dozen different versions trying to guess my typo.
Well, we're only one move in. We could make a new game with a different username and just duplicate the first turn. If we throw in a 7th player we could avoid the long wait at the beginning and one of us could just finalize Italy's hold/disband orders each turn.
Michael
Mar 9th 2009, 06:32 PM
I figured it out. It was indeed a typo. (I just kept trying all the keys next to the ones they were supposed to be).
dilettante
Mar 9th 2009, 09:57 PM
Final Game: 1901 Update:
Greek Game: (http://www.discussionworldforum.com/diplomacy/board.php?gameID=15)
Allied:
England: 5 (+2)
France: 6 (+3)
Russia: 4 (+0)
Total: 15 (+5)
Central:
Germany: 4 (+1)
Austria: 5 (+2)
Turkey: 4 (+1)
Total: 13 (+4)
Comments:
And we're off. On the plus side for the Allies, Russia still has all its homeland SC's, England has moved its army to the continent, and France picked up 3 SCs this year.
On the Central Powers side of things, Germany denied Russia Sweden and consequently, Turkey and Austria will probably be despoiling the Russian homeland in the very near future.
Intriguingly, 6 out of the 9 new builds are fleets.
Thoughts?
Dominick
Mar 9th 2009, 10:07 PM
Your link pointed to a finished game. I've edited it for you. That seemed the best way. I hope you don't mind.
The Drunk Guy
Mar 10th 2009, 08:13 AM
I'll play you a 3on3 game, as long as it is different than the WW1 setup. Suggest a combo you like...
England/France/Germany vs Russia/Austria/Turkey
Michael
Mar 10th 2009, 10:42 AM
England/France/Germany vs Russia/Austria/Turkey
Sure, that sounds interesting!
I'll change the pw's back on the three I used in the Greek game...
Edited to add: Done! Ares, Apollo and Hermes are restored to original/default pw's (lowercase)
The Drunk Guy
Mar 10th 2009, 08:29 PM
Sure, that sounds interesting!
I'll change the pw's back on the three I used in the Greek game...
Edited to add: Done! Ares, Apollo and Hermes are restored to original/default pw's (lowercase)
So, do I need to create new accounts?
:wtf:Me confused! Need leader-man! God bless America!
dilettante
Mar 10th 2009, 09:00 PM
So, do I need to create new accounts?
:wtf:Me confused! Need leader-man! God bless America!
Gotcha covered: Alternate 2-Player Game (http://www.discussionworldforum.com/diplomacy/board.php?gameID=16)
Players are Apollo, Ares, Hermes, Mercury, Mars and Bob. You and Michael can divvy them up once nations get assigned. Game starts in ~48 hrs.
dilettante
Mar 12th 2009, 09:12 AM
Final Game: 1902 Update:
Final Game: (http://www.discussionworldforum.com/diplomacy/board.php?gameID=15)
Allied:
England: 7 (+2)
France: 7 (+1)
Russia: 5 (+1)
Total: 19 (+4)
Central:
Germany: 1 (-3)
Austria: 5 (+0)
Turkey: 6 (+2)
Total: 12 (-1)
Comments:
1902 was a game-changing year, especially on the Northern front. The Allies have captured Munich, Kiel, Denmark and Berlin, pushing Germany back to a single SC in Warsaw. A rogue Russian fleet retreated down into Rumania, though it's doubtful that it will last long.
The Centrals have begun moving into Italy and the battle for the Med. is about to begin.
Thoughts?
dilettante
Mar 20th 2009, 10:33 AM
Yeah, so I slacked off on giving updates:
Final Game: Final Update - 1905
Final Game: Allied Powers win with >24 SCs (http://www.discussionworldforum.com/diplomacy/board.php?gameID=15)
Allied:
England: 8
France: 11
Russia: 6
Total: 25
Central:
Germany: 0
Austria: 3
Turkey: 6
Total: 9
dilettante
Mar 20th 2009, 10:35 AM
So is anyone interested in another 2 player game?
I think an England/Germany/Russia v. France/Austria/Turkey might be pretty interesting: kind of a North-v-South thing.
The Drunk Guy
Mar 20th 2009, 07:00 PM
So is anyone interested in another 2 player game?
I think an England/Germany/Russia v. France/Austria/Turkey might be pretty interesting: kind of a North-v-South thing.
I thought of that this morning. The problem is that the two man thing is a bit much for me. It takes me a while to get the time to sit down and think about what's going on and place my moves. Back in December it wasn't so bad, but now the girlfriend is working less and draining my personal time more. ;)
Michael
Mar 20th 2009, 08:01 PM
So is anyone interested in another 2 player game?
I think an England/Germany/Russia v. France/Austria/Turkey might be pretty interesting: kind of a North-v-South thing.
That combination just reverses Germany & France from the WW1 setup.
It also takes the Med out of play (private lake for France/Austria/Turkey).
Btw, the present Eng/France/Germany vs Austria/Turkey/Russia (East vs West) match-up seems to be a fairly well balanced game (so far, anyways).
I kinda like the two player game - it does offer more opportunities for action with several countries to juggle.
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